#include "SimulationForce.h"

SimulationForce::SimulationForce()
 : cProxyPointForceAlgo(){

  _sim_force.zero();
}

void SimulationForce::AddSimForce(cVector3d f){
  _sim_force = f;
}


cVector3d SimulationForce::computeForces(const cVector3d& a_toolPos, const cVector3d& a_toolVel){
  return (_sim_force+cProxyPointForceAlgo::computeForces( a_toolPos, a_toolVel));
}
